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Season: Arctic Winter
Inspired by: Alaska, with details from other places [1]
Addition to game: October 2015

Whiterime Ridge is a cold place. You will need to use the free Arctic clothes or your hunt will be quite short and miserable. Do remember that the clothes you wear will not matter if for any reason you end up in the icy waters of this reserve. Water will cause your body temperature to drop rapidly and, if you end up in the water, you will need to fast travel to a lodge for some defrosting. Another thing to bear in mind is that this reserve is huge. Exploring Whiterime Ridge is quite an undertaking. It is a good idea to bring a tent to your expeditions to make the exploration easier and to find your own perfect hunting spots.

Huntable Species

Lodges

Afterland Lodge

A strange name for a strange place. The name was taken from the legend that the house is supposedly built on a holy place where ancient shamans used to speak with the spirits of the dead.The Afterland Lodge has many stories connected to it. Like the story of the small group of trappers that set out from here that got lost in the terrible avalanche of 1915 and supposedly now haunt Whiterime Ridge. Or the rumours about hunters who succumbed to the curse of the Wendigo and other terrible fates, all originating from under the creaking wooden beams of the Afterland Lodge.

Danforth's Refuge

The Lodge was built by a man trying to escape the world. The building's wooden interior is covered in strange geometrical carvings made by the man himself. The carvings are mostly covered up in textiles and animal skins as they have a dizzying effect on the senses. He is long gone but the house remains as a desolate hunting cabin for those who are brave enough to hunt in these wild lands.

Freezing

The player can experience freezing effects in a cold weather environment such as Whiterime Ridge if not wearing the right clothes, or by stepping into the cold water. Arctic pants, boots and jacket are absolutely necessary. The other items might be exchanged for items with at least a "low" Cold Weather Protection. In the store, every piece of clothing has a Cold Weather Resistance value. Make sure to check this before you get going. If only one of the items you are wearing has a protection/resistance that is below "Low", you will start freezing.

Freezing will show itself by abnormal breathing, delayed shots and more weapon wobble. If no measures are taken in form of changing clothes at a lodge or heated tent, the player will suffer from hypothermia and will be forced to recover at a lodge or heated tent.

You will not suffer from hypothermia when starting a new hunt at a lodge or heated tent with non-arctic clothes. Change clothes and start your hunt. You will however suffer from hypothermia when starting at a regular tent, even if you immediately switch to arctic clothes.

Travel Missions

Mission Objectives Gm$ Hints
Hot as ice
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at Tatanka Hot Springs (x: -4047, y: -8788) in the same hunt.
  • Then visit the freezing sea waters of Bison Horns Bay (x -3325, y -8922) in the same hunt.
  • At any point during the same hunt, ID any clue (footprints, droppings, or audio) from a Bison.
  • At any point during the same hunt, ID any clue (footprints, droppings, or audio) from a Moose.
100
White Dreams
  • Start at Danforth's Refuge in Whiterime Ridge.
  • Then arrive at Raven's Pass (x -5288, y -12120) in the same hunt.
  • Then arrive at Frigid Rapids (x -4185, y -11660) in the same hunt.
  • Then arrive at Snaketongue Fall (x -4390, y -11468) in the same hunt.
  • At any point during the same hunt, ID an audio clue from an Arctic Fox.
  • At any point during the same hunt, ID footprints from an Arctic Fox.
  • At any point during the same hunt, spot an Arctic Fox.
200
Search the Frost
  • Start at Danforth's Refuge in Whiterime Ridge.
  • Then arrive at Kosatka Harbour (x -5233, y 12676) in the same hunt.
  • Then arrive at Kaner Point (x -2436, y -12426) in the same hunt.
  • At any point during the same hunt, ID footprints from a Polar Bear.
  • At any point during the same hunt, ID droppings from a Polar Bear.
  • At any point during the same hunt, harvest an Arctic Fox.
300
Blessings of the Land
  • Start at Danforth's Refuge in Whiterime Ridge.
  • Then arrive at Windy Hill (-6464, y -10096) in the same hunt.
  • At any point during the same hunt, ID footprints or droppings from a Snowshoe Hare.
  • At any point during the same hunt, ID footprints from a Moose.
  • At any point during the same hunt, ID droppings from a Moose.
  • At any point during the same hunt, spot a Moose.
  • At any point during the same hunt, ID footprints from a Bison.
  • At any point during the same hunt, ID droppings from a Bison.
  • At any point during the same hunt, spot a Bison.
400
Caution in the Snow
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at the Frozen Lake (x -4936,y -9320) in the same hunt.
  • Then arrive at the Chute (x -4633,y -11152) in the same hunt.
  • Then arrive at Snaketongue Fall (x -4390, y -11468) in the same hunt.
  • Then arrive at Frigid Rapids (x -4185,y -11660) in the same hunt.
  • At any point during the same hunt, ID footprints from a Dall Sheep.
  • At any point during the same hunt, ID droppings from a Dall Sheep.
  • At any point during the same hunt, ID footprints a Sitka Deer.
  • At any point during the same hunt, ID droppings from a Sitka Deer.
  • At any point during the same hunt, spot from a Sitka Deer.
  • At any point during the same hunt, harvest a Sitka Deer with one shot.
600
Anger of the Sky
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at Tatanka Hot Springs (x: -4047, y: -8788).
  • Then arrive at Bison Horns Bay (x -3325, y -8922).
  • Then arrive at Sedna's Bay (x -2568, y -10784).
  • Then arrive at Frigid Rapids (x -4185, y -11660).
  • Spot a Snowshoe Hare.
  • Harvest a Snowshoe Hare weighing at least 1,3 kg (approx. 2,87 lbs).
  • Spot a Dall Sheep.
  • Harvest a Dall Sheep scoring at least 150 using any .243 rifle.
  • Harvest a male Moose.
  • Harvest a Bison.
  • Harvest a Polar Bear scoring at least 25.
800

Note that these tasks do not all have to be done in the same hunt.

Listen to Prey, Hunt the Predator
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at Tatanka Hot Springs (x: -4047, y: -8788).
  • Then arrive at Frozen Lake (x -4936, y -9320).
  • Then arrive at the Chute (x -4633, y -11466).
  • Then arrive at Snaketongue Fall (x -4390, y -11468).
  • Then arrive at Kaner Point (x -2436, y -12426).
  • ID an audio clue from a Moose.
  • ID an audio clue from a Bison.
  • ID an audio clue from a Sitka Deer.
  • ID an audio clue from a Dall Sheep.
  • ID any clue (footprints, droppings, or audio) from a Polar Bear.
  • Harvest a Polar Bear with a single shot.
  • ID any clue (footprints, droppings, or audio) from an Arctic Fox.
  • Harvest an Arctic Fox using buckshot.
1000

Note that these tasks do not all have to be done in the same hunt.

Small Prey
  • Start at Danforth's Refuge in Whiterime Ridge.
  • Then arrive at Windy Hill (-6464, y -10096).
  • Then arrive at Snaketongue Fall (x -4390, y -11468).
  • ID any clue (footprints, droppings, or audio) from a male Bison.
  • ID any clue (footprints, droppings, or audio) from a Moose.
  • Harvest a Snowshoe Hare.
  • Harvest a male Sitka Deer with a score of 50 or more.
  • Harvest a male Dall Sheep.
1200

Note that these tasks do not all have to be done in the same hunt.

Keep the Balance
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at Frozen Lake (x -4936, y -9320).
  • Then arrive at Windy Hill (x -6464, y -10096).
  • Then arrive at Kosatka Harbor (x -5233, y -12676).
  • Harvest a charging Moose with any bow or crossbow.
  • Harvest a charging Bison with any bow or crossbow.
  • Harvest a charging Polar Bear with any bow or crossbow.
1800

Note that these tasks do not all have to be done in the same hunt.

Show your Mastery
  • Start at Afterland Lodge in Whiterime Ridge.
  • Then arrive at Bison Horns Bay (x -3325, y -8922).
  • Then arrive at Sedna's Bay (x -2568, y -10784).
  • Then arrive at Snaketongue Fall (x -4390, y -11468).
  • Then arrive at Raven's Pass (x -5288, y -12120).
  • Then arrive at Danforth's Refuge.
  • Harvest a Moose with any bow.
  • Harvest a Bison with any bow.
  • Harvest a Polar Bear with any bow.
  • Harvest a Snowshoe Hare with any bow.
  • Harvest a Sitka Deer with any bow.
  • Harvest a Dall Sheep with any bow.
  • Harvest an Arctic Fox with any bow.
3600

Only vertical bows will count, no crossbows. Note that these tasks do not all have to be done in the same hunt.

Screenshots

Promotion Video

TheHunter_-_Whiterime_Ridge_reserve

Pre-Release Video

TheHunter_2016_-_Whiterime_Ridge_-_Pre-Release_Livestream_-_ENGLISH Video provided by Pratze.

Community Video

TheHunter_First_Hunt_in_WHITERIME_RIDGE Video provided by HooCairs.

Animal Map

This is a community made map and is based on players' experience in the game. It is a simple attempt to display where animals spawn in this reserve, and NOT where you might find them during a hunting session. The map shows where you can expect to find the animals in maybe 80% of your hunts right after you start the game. The animals can also appear in other places, but they will with less frequency.

The animals are shown on the map in clusters. This approach does not do the game perfect justice, but the map becomes easy to understand. Imagine a circle around each cluster and you will get an idea about their predominant spawning locations.

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