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* It is not the kills that count, but the hits. If you hit an animal multiple times, every hit will count.
 
* It is not the kills that count, but the hits. If you hit an animal multiple times, every hit will count.
 
* It is not possible to increase your shooting level at the shooting ranges.
 
* It is not possible to increase your shooting level at the shooting ranges.
* Most weapons require their own leveling. A higher level for one weapon does not have an influence on another weapon, even if it is the same type. For example, your shooting level of the [[Compound Bow "Snakebite" (Camouflage) | Snakebite bow]] has no influence on your shooting behavior with the [[Compound Bow "Parker Python" | Parker bow]].
+
* Most weapons require their own leveling. A higher level for one weapon does not have an influence on another weapon, even if it is the same type. For example, your shooting level of the [[Compound Bow Snakebite | Snakebite bow]] has no influence on your shooting behavior with the [[Compound Bow Parker Python | Parker bow]].
 
* The general rule is: texture variation = same skill / new model = separate skill
 
* The general rule is: texture variation = same skill / new model = separate skill
   
 
== Shared Skills ==
 
== Shared Skills ==
 
There are shared skills for weapons that only vary in their texture.
 
There are shared skills for weapons that only vary in their texture.
 
{| class="wikitable"
 
|-
 
| <center>[[file:Riflelever_4570_01.png | 200px | link=.45-70 Government Lever Action Rifle (Laminated Wood)]]<br />[[.45-70 Government Lever Action Rifle (Laminated Wood) | .45-70 Lever Action Wood]]</center>
 
| <center>[[file:Riflelever_4570_02.png | 200px | link=.45-70 Government Lever Action Rifle (Engraved)]]<br />[[.45-70 Government Lever Action Rifle (Engraved) | .45-70 Lever Action Engraved]]</center>
 
|}
 
 
{| class="wikitable"
 
|-
 
| <center>[[file:bolt_action_rifle_308_engraved.png‎ | 200px | link=.308 Bolt Action Rifle (Engraved)]]<br>[[.308 Bolt Action Rifle (Engraved)|.308 Bolt Action (Engraved)]]</center>
 
| <center>[[file:bolt_action_rifle_308_carbon.png‎ | 200px | link=.308 Bolt Action Rifle (Carbon)]]<br>[[.308 Bolt Action Rifle (Carbon)|.308 Bolt Action (Carbon)]]</center>
 
|}
 
 
{| class="wikitable"
 
|-
 
| <center>[[file:bolt_action_rifle_300_256.png | 200px | link=.300 Bolt Action Rifle (Composite)]]<br />[[.300 Bolt Action Rifle (Composite) | .300 Bolt Action]]</center>
 
| <center>[[file:rifle_300_03.png | 200px | link=.300 Bolt Action Rifle (Winter Camo)]]<br />[[.300 Bolt Action Rifle (Winter Camo) | .300 Bolt Action (Winter)]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:bolt_action_rifle_anschutz_9x63_256.png | 200px | link=9.3x62 Anschütz 1780 D FL Bolt Action Rifle (SOFT-Grip Wood)]]<br />[[9.3x62 Anschütz 1780 D FL Bolt Action Rifle (SOFT-Grip Wood) | 9.3x62 Anschütz]]</center>
 
| <center>[[file:Bolt_action_rifle_anschutz_engraved_93x62_256.png | 200px | link=9.3x62 Anschütz 1780 D FL Bolt Action Rifle (Engraved)]]<br />[[9.3x62 Anschütz 1780 D FL Bolt Action Rifle (Engraved) | 9.3x62 Anschütz Engraved]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[File:Bolt action rifle 3006.png | 200px | link=.30-06 Bolt Action Rifle]]<br />[[.30-06 Bolt Action Rifle | .30-06 Bolt Action]]</center>
 
| <center>[[File:Bolt action rifle stutzen.png | 200px | link=.30-06 Stutzen Bolt Action Rifle]]<br />[[.30-06 Stutzen Bolt Action Rifle | .30-06 Stutzen]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:Bolt_action_rifle_270_256.png | 200px | link=.270 Bolt Action Rifle]]<br />[[.270 Bolt Action Rifle | .270 Bolt Action Wood]]</center>
 
| <center>[[file:Bolt_action_rifle_270_composite.png‎ | 200px | link=.270 Bolt Action Rifle (Composite)‎]]<br />[[.270 Bolt Action Rifle (Composite)‎ | .270 Bolt Action Composite]]</center>
 
| <center>[[file:Bolt_action_rifle_270_engraved.png‎ | 200px | link=.270 Bolt Action Rifle (Grey Wolf)‎]]<br />[[.270 Bolt Action Rifle (Grey Wolf)‎ | .270 Bolt Action Grey Wolf]]</center>
 
| <center>[[file:Bolt_action_rifle_270_cotw.png‎ | 200px | link=.270 Bolt Action Rifle (Call of the Wild)‎]]<br />[[.270 Bolt Action Rifle (Call of the Wild)‎ | .270 Bolt Action CotW]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:Bolt_action_rifle_223_marble_256.png | 200px | link=.223 Bolt Action Rifle (Marble)‎]]<br />[[.223 Bolt Action Rifle (Marble)‎ | .223 Bolt Action Marble]]</center>
 
| <center>[[file:Bolt_action_rifle_223_wood_256.png | 200px | link=.223 Bolt Action Rifle (Wood)‎]]<br />[[.223 Bolt Action Rifle (Wood)‎ | .223 Bolt Action Wood]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:lever_action_rifle_30-30_1024.png | 200px | link=.30-30 Lever Action Rifle]]<br />[[.30-30 Lever Action Rifle | .30-30 Liberator]]</center>
 
| <center>[[file:lever_action_rifle_30-30_lone_star_1024.png | 200px | link=.30-30 Lever Action Rifle Lone Star]]<br />[[.30-30 Lever Action Rifle Lone Star | .30-30 Lone Star]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:7mm_magnum_break_action_rifle_1024.png | 200px | link=7mm Magnum Break Action Rifle]]<br />[[7mm Magnum Break Action Rifle | 7mm Break Action]]</center>
 
| <center>[[file:break_action_7mm_bouquetin.png | 200px | link=7mm Magnum Break Action Rifle Bouquetin]]<br />[[7mm Magnum Break Action Rifle Bouquetin| 7mm Break Action Bouquetin]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:Semi_auto_rifle_22.png | 200px | link=.22 Semi-Automatic Rifle Plinkington]]<br />[[.22 Semi-Automatic Rifle Plinkington | Plinkington Blue Marble]]</center>
 
| <center>[[file:Semi_auto_rifle_22_winter.png | 200px | link=.22 Semi-Automatic Rifle Plinkington Winter Camo]]<br />[[.22 Semi-Automatic Rifle Plinkington Winter Camo | Plinkington Winter Camo]]</center>
 
| <center>[[file:Semi_auto_rifle_22_wood.png | 200px | link=.22 Semi-Automatic Rifle Plinkington Wood]]<br />[[.22 Semi-Automatic Rifle Plinkington Wood | Plinkington Wood]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:shotgun_pump_12ga_256.png | 200px | link=12 GA Pump Action Shotgun (Wood)]]<br />[[12 GA Pump Action Shotgun (Wood) | 12 GA Pump Action]]</center>
 
| <center>[[file:shotgun_pump_12ga_gold.png | 200px | link=12 GA Pump Action Shotgun (Gold)]]<br />[[12 GA Pump Action Shotgun (Gold) | 12 GA Pump Action Gold]]</center>
 
| <center>[[file:Shotgun_pump_12ga_primal.png | 200px | link=12 GA Pump Action Shotgun (Primal)]]<br />[[12 GA Pump Action Shotgun (Primal) | 12 GA Pump Action Primal]]</center>
 
|}
 
 
{| class="wikitable"
 
|-
 
| <center>[[file:Shotgun_oau_12ga_256.png | 200px | link=12 GA Blaser F3 Game O/U Shotgun]]<br />[[12 GA Blaser F3 Game O/U Shotgun | 12 GA Blaser F3]]</center>
 
| <center>[[file:Shotgun_oau_12ga_custom_1024.png | 200px | link=12 GA Blaser F3 Game O/U Shotgun (Custom Grade V)]]<br />[[12 GA Blaser F3 Game O/U Shotgun (Custom Grade V) | 12 GA Blaser F3 Custom]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:shotgun_sxs_12ga_256.png | 200px | link=12 GA Side by side Shotgun (Wood)]]<br />[[12 GA Side by side Shotgun (Wood) | 12 GA SxS Wood]]</center>
 
| <center>[[file:shotgun_sxs_engraved_12ga_256.png | 200px | link=12 GA Side By Side Shotgun (Engraved)]]<br />[[12 GA Side By Side Shotgun (Engraved) | 12 GA SxS Engraved]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:Handgun_308_256.png | 200px | link=.308 "Rival" Handgun]]<br />[[.308 "Rival" Handgun | .308 Handgun "Rival"]]</center>
 
| <center>[[file:Handgun_308_highwayman.png | 200px | link=.308 "Highwayman" Handgun]]<br />[[.308 "Highwayman" Handgun | .308 Handgun "Highwayman"]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:454_revolver_el_toro.png | 200px | link=.454 Revolver El Toro]]<br />[[.454 Revolver El Toro | .454 Revolver El Toro]]</center>
 
| <center>[[file:454_revolver_el_bisonte.png | 200px | link=.454 Revolver El Bisonte]]<br />[[.454 Revolver El Bisonte | .454 Revolver El Bisonte]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:revolver_357_256.png | 200px | link=.357 Revolver (Black)]]<br />[[.357 Revolver (Black) | .357 Revolver Black]]</center>
 
| <center>[[file:revolver_357_firstlady_1024.png | 200px | link=.357 Revolver (First Lady)]]<br />[[.357 Revolver (First Lady) | .357 Revolver First Lady]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:compound_bow_256.png | 200px | link=Compound Bow "Snakebite" (Camouflage)]]<br />[[Compound Bow "Snakebite" (Camouflage) | Snakebite]]</center>
 
| <center>[[file:Snakebite winter camo.png | 200px | link=Compound Bow "Snakebite" (Winter Camo)]]<br />[[Compound Bow "Snakebite" (Winter Camo) | Snakebite Winter Camo]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[File:Compound bow pulsar.png| 200px | link=Compound Bow Pulsar]]<br />[[Compound Bow Pulsar | Pulsar]]</center>
 
| <center>[[File:Compound bow pulsar_winter.png| 200px | link=Compound Bow Pulsar (Winter Camo)]]<br />[[Compound Bow Pulsar (Winter Camo) | Pulsar Winter Camo]]</center>
 
| <center>[[File:Compound bow pulsar_forest.png| 200px | link=Compound Bow Pulsar (Forest Camo)]]<br />[[Compound Bow Pulsar (Forest Camo) | Pulsar Forest Camo]]</center>
 
|}
 
 
{| class="wikitable"
 
| <center>[[file:recurve_bow_256.png | 200px | link=Recurve Bow Modern]]<br />[[Recurve Bow Modern]]</center>
 
| <center>[[file:recurve_bow_carbon.png | 200px | link=Recurve Bow Carbon]]<br />[[Recurve Bow Carbon]]</center>
 
|}
 

Revision as of 19:20, 31 August 2020

The shooting skills are part of the game's Skill system.

Hitting your target will raise your skill level for each weapon.

Levels: 1 to 20

Benefits

Higher shooting skills will let you

  • experience less gun and bow wobble when aiming
  • hold breath longer
  • hold vertical bows longer in full draw [1]

Earning XP

As you reach a higher level of shooting you will receive an in-game message letting you know that your weapons skills level has been increased.

  • Only hits on permitted species increase this skill.
  • It is not the kills that count, but the hits. If you hit an animal multiple times, every hit will count.
  • It is not possible to increase your shooting level at the shooting ranges.
  • Most weapons require their own leveling. A higher level for one weapon does not have an influence on another weapon, even if it is the same type. For example, your shooting level of the Snakebite bow has no influence on your shooting behavior with the Parker bow.
  • The general rule is: texture variation = same skill / new model = separate skill

Shared Skills

There are shared skills for weapons that only vary in their texture.